Artie

Character Name: Artie
Alternate Identities: Arthur "Artie" Maddicks
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
6 STR 10 -4 6 10- HTH Damage 1d6 END [1]
9 DEX 10 -3 9 11- OCV 3 DCV 3
15 CON 10 10 15 12-
9 BODY 10 -2 9 11-
18 INT 10 8 18 13- PER Roll 13-
15 EGO 10 10 15 12- ECV: 5
5 PRE 10 -5 5 10- PRE Attack: 1d6
9 COM 10 0 9 11-
4 PD 1 3 4 4 PD (0 rPD)
6 ED 3 3 6 6 ED (0 rED)
2 SPD 1.9 1 2 Phases: 6, 12
5 REC 4 2 5
30 END 30 0 30
20 STUN 20 0 20
6" Running 6 0 6"
2" Swimming 2 0 2"
1" Leaping 1 0 1" 23 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 200
Disad Points: 100
Total Points: 261
MOVEMENT
Type Total
Run (6) 6"
Swim (2) 2"
H. Leap (1") 1"
V. Leap (1") 0 1/2"
DEFENSES
Type Amount
Physical Defense 4
Res. Phys. Defense 0
Energy Defense 6
Res. Energy Defense 0
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 3 DCV: 3
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
10 Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
15 Distinctive Features: Red-skinned humanoid child (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
15 Hunted: Brotherhood of Evil Mutants 8- (Mo Pow, Harshly Punish)
20 Hunted: Genocide 8- (Mo Pow, NCI, Harshly Punish)
15 Physical Limitation: Mute (All the Time, Slightly Impairing)
25 Psychological Limitation: Best friends with Leech (Very Common, Total)
100 Total Disadvantages Cost

Character Name: Artie
Alternate Identities: Arthur "Artie" Maddicks
Player Name: NPC
SKILLS
Cost  Name
2 AK: Morlock Tunnels 11-
0 Climbing 8-
9 Concealment 16-
3 Shadowing 13-
3 Stealth 11-
17 Total Skills Cost
 
POWERS
Cost  Power END
67 Mutant Mental Powers: Elemental Control, 134-point powers
67
1) Mind Reading: Telepathy 16 1/2d6, Reduced Endurance (0 END; +1/2)
0
67
2) Mental Entangle: Entangle 5d6, 5 DEF, Takes No Damage From Attacks All Attacks (+1/2), Based On EGO Combat Value (EGO rolled required to escape; +1)
12
15 Mind Touch: Mind Link , Any Willing Target 0
5 Thought Projection: Sight Group Images 1" radius; Only to display thoughts in pictures (-1) 1
221 Total Powers Cost


 
Character Name: Artie
Alternate Identities: Arthur "Artie" Maddicks
Player Name: NPC
APPEARANCE
Hair Color: None
Eye Color: White
Height: 4' 0"
Weight: 60 lbs
Description:
BACKGROUND
Although he is usually represented as a small child, Artie was 11 when his mutancy first manifested. Carl Maddicks' efforts to return his son to normalcy led him to kidnap Beast and subject him to a de-mutating treatment, which transformed Hank back to his original non-furry state. Unfortunately, Carl died when he used himself as a diversion to allow Artie and Hank to escape the Secret Empire, who were his backers. Artie went to live with X-Factor, and met his best friend Leech in the Morlock tunnels shortly before the Massacre. Some time later, they were part of the X-Terminators, and after Inferno were transferred to a private school. After Leech was rescued from Gene Nation by Generation X, he and Artie came to live at the Massachusetts Academy, where they soon met Franklin Richards who rounded out the trio of "The Daydreamers." The trio went on some adventures with Man-Thing and Howard the Duck, but when Franklin's family returned from an alternate universe (of his own creation), Artie and Leech returned to the School, where they started to take a more active role. They were given image inducers to hide their appearances, and frequently used them to wreak playful havoc. Artie's current whereabouts are unknown at this time, as the Academy has been closed. Presumably, Professor X set him up at another private school
 
POWERS/TACTICS
Artie projects holograms of his thoughts. Usually he uses his power to communicate, because he is mute. However, he can make large-scale holograms as a means of defense. Artie has pink skin, and can also tap into and project the thoughts of other people, at times on the scale of a city's population. He can also use this limited form of telepathy to mind-lock people and prevent them from acting.
PERSONALITY/MOTIVATION

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