Karma
Character Name: Karma
Alternate Identities: X'ian Coy Manh
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
13 STR 10 3 13 12- HTH Damage 2 1/2d6 END [1]
13 DEX 10 9 13 12- OCV 4 DCV 4
18 CON 10 16 18 13-
12 BODY 10 4 12 11-
13 INT 10 3 13 12- PER Roll 12-
35 EGO 10 50 35 16- ECV: 12
13 PRE 10 3 13 12- PRE Attack: 2 1/2d6
16 COM 10 3 16 12-
6 PD 3 3 6 6 PD (0 rPD)
8 ED 4 4 8 8 ED (0 rED)
3 SPD 2.3 7 3 Phases: 4, 8, 12
9 REC 7 4 9
40 END 36 2 40
32 STUN 28 4 32
6" Running 6 0 6"
2" Swimming 2 0 2"
2" Leaping 3 0 2 1/2" 115 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 35
Spent: 0
Unspent: 35
Base Points: 200
Disad Points: 130
Total Points: 325
MOVEMENT
Type Total
Run (6) 6"
Swim (2) 2"
H. Leap (3") 2 1/2"
V. Leap (1") 1"
DEFENSES
Type Amount
Physical Defense 6
Res. Phys. Defense 0
Energy Defense 8
Res. Energy Defense 0
Mental Defense 28
Power Defense 0
 
COMBAT INFORMATION
OCV: 4 DCV: 4
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
25 Dependent NPC: Brother and Sister 11- (Incompetent; Group DNPC: x2 DNPCs)
10 Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
20 Hunted: General Coy, uncle 8- (Mo Pow, NCI, Harshly Punish)
20 Hunted: Genocide 8- (Mo Pow, NCI, Harshly Punish)
15 Hunted: The Brotherhood of Evil Mutants 8- (Mo Pow, Harshly Punish)
10 Psychological Limitation: Dislikes Using Her Powers (Common, Moderate)
15 Psychological Limitation: Hates Being Controlled (Uncommon, Total)
15 Social Limitation: Secret ID (Frequently, Major)
130 Total Disadvantages Cost

Character Name: Karma
Alternate Identities: X'ian Coy Manh
Player Name: NPC
SKILLS
Cost  Name
3 Acrobatics 12-
2 AK: Vietnam 11-
3 Bureaucratics 12-
0 Acting 8-
3 Breakfall 12-
3 Climbing 12-
9 Concealment 15-
3 Conversation 12-
3 Deduction 12-
2 KS: Business Administration 11-
2 KS: Deserts 11-
5 Language: English (Idiomatic)
2 Language: French (completely fluent)
0 Language: Vietnamese (idiomatic)
0 PS: Hunter 11-
3 Paramedics 12-
3 Persuasion 12-
9 Shadowing 15-
9 Stealth 15-
9 Streetwise 15-
6 Survival (Desert) 14-
0 TF: Small Motorized Ground Vehicles
2 Weaponsmith (Muscle-Powered Ranged) 12-
1 WF: Bows
82 Total Skills Cost
 
POWERS
Cost  Power END
107 Take Possession: Mind Control 20d6, Side Effects (Side Effect only affects the recipient of the benefits of the Power; +0), Telepathic (+1/4), Reduced Endurance (0 END; +1/2) (175 Active Points); Character's Body Is Helpless And Incapacitated While Using This Power (-1), No Range (-1/2), Must Achieve EGO +30 (-1/2), Linked (Desolidification; -1/4) plus Desolidification (affected by magic or attack which effects possessed), Reduced Endurance (0 END; +1/2) (60 Active Points); Only To Merge With Possessed Body (-1), Linked (Mind Control; -1/2) plus Clinging (normal STR) (10 Active Points); Only To Remain Merged With A Body If Moved Involuntarily (-2), Linked (Mind Control; -1/2) plus Telepathy 7d6, Reduced Endurance (0 END; +1/2) (52 Active Points); No Range (-1/2), Only On Possessed Target (-1/2) 0
21 Mental Barriers: Mental Defense (28 points total) 0
128 Total Powers Cost

Character Name: Karma
Alternate Identities: X'ian Coy Manh
Player Name: NPC
APPEARANCE
Hair Color: Black
Eye Color: Dark Brown
Height: 5' 4"
Weight: 90 lbs
Description:
BACKGROUND
Xi'an Coy Manh was the daughter of a colonel in the Vietnamese army. Xi'an and her twin brother Tran Coy Manh were mutants with the power to take mental possession of the minds of others. While still a child, Xi'an saw an enemy soldier threaten Tran. Not realizing she had a superhuman power, Xi'an nevertheless, acting impulsively, took possession of the soldier's mind and stopped him from killing Tran. Tran then successfully attempted the same feat and forced the soldier to kill himself. While Tran took great delight in this use of his newfound power, Xi'an was frightened of her power. She kept their powers secret, but Tran told their uncle Nguyen, a general in the Vietnamese army.

General Coy later arranged for Xi'an's family to leave Vietnam, which was now entirely under a Communist government, but only Tran was sent abroad. Eventually, the rest of the family left Vietnam on a small, crowded boat. Xi'an's father was murdered by attacking pirates, who assaulted the women; her mother died the day the survivors were rescued by the United States Navy. Xi'an, her younger brother Leong, and her younger sister Nga, were sent to the United States to be reunited with her uncle Nguyen and Tran. General Coy had become a powerful and prosperous criminal in the United States (although he was publicly known as a businessman), and Tran was using his powers in his uncle's employ. When Coy asked Xi'an to use her powers in his service, she refused. She sought help from a Catholic priest, Father Michael Bowen, whom she had known in Vietnam. With Father Bowen's aid Xi'an secured employment and an apartment and enrolled her younger siblings in school.

But then General Coy kidnapped Leong and Nga in an effort to blackmail her into working for him. Desperate, she located Spider-Man, whom she believed to be a criminal from accounts in the New York Daily Bugle, and took possession of his mind so she could use his powers to rescue the children. While possessed by Xi'an, Spider-Man fought three members of the Fantastic Four, who were present at a party Coy was hosting, unaware that he was a criminal. Xi'an was forced to release Spider-Man's mind without having freed the children. Spider-Man and the Fantastic Four located Xi'an and Bowen, learned her story, and agreed to help her. Tran used his powers to take control of the Fantastic Four and have them attack Spider-Man. To save Spider-Man, whom she now knew was no criminal, Xi'an was forced to kill her brother by absorbing his life essence into herself. Xi'an was then reunited with Leong and Nga.

Shortly thereafter, Xi'an, who now called herself Karma when using her powers, accepted the invitation of Professor Charles Xavier to enroll in his school in order to learn to use her mutant powers better. Thus, she became the first leader of the new team of young superhuman mutants he was training, the New Mutants.

Eventually Karma left the New Mutants and she subsequently embarked on a long search for Leong and Nga, who had again disappeared. For a time she served General Coy in Madripoor in the hope that he could locate her brother and sister. For a time Leong and Nga were the prisoners of Shinobi Shaw, who made them the subjects of genetic experiments. He then turned them over to Karma's longtime foe, the terrorist known as the Viper, and the extradimensional being Spiral. Recently, Karma and the X-Man known as the Beast joined forces to rescue the two children.
POWERS/TACTICS
Karma is a mutant who has the psionic ability to take possession of the minds of other people or animals. She can control her subject's actions and experience what the subject's senses perceive. During the possession her subject's higher brain functions revert to diminished levels, similar to their state in a dreamless sleep, and the subject is left with no memory of the actual possession.

Although Karma can possess multiple subjects simultaneously, her control over her subjects is fragmented as she shifts her attention from one to another. Possibly she will overcome this handicap as her experience in using her powers grows.

When Karma first takes possession of someone, she can only move her subject's body awkwardly until she acclimates herself to her new host. If she remains in possession of a host for too long she will begin to think and act as her host would, and eventually her own personality would become subordinate to one identical to the host's.
PERSONALITY/MOTIVATION

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