Cannonball
Character Name: Cannonball
Alternate Identities: Sam Guthrie
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
20 STR 10 10 20 13- HTH Damage 4d6 END [2]
20 DEX 10 30 20 13- OCV 7 DCV 7
28 CON 10 36 28 15-
14 BODY 10 8 14 12-
13 INT 10 3 13 12- PER Roll 12-
21 EGO 10 22 21 13- ECV: 7
15 PRE 10 5 15 12- PRE Attack: 3d6
12 COM 10 1 12 11-
4 PD 4 0 4/39 4/39 PD (4/39 rPD)
6 ED 6 0 6/41 6/41 ED (6/41 rED)
4 SPD 3.0 10 4 Phases: 3, 6, 9, 12
12 REC 10 4 12
80 END 56 12 80
60 STUN 38 22 60
6" Running 6 0 6"
2" Swimming 2 0 2"
4" Leaping 4 0 4" 163 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 68
Spent: 68
Unspent: 0
Base Points: 200
Disad Points: 160
Total Points: 428
MOVEMENT
Type Total
Run (6) 6"
Swim (2) 2"
H. Leap (4") 4"
V. Leap (2") 2"
DEFENSES
Type Amount
Physical Defense 4/39
Res. Phys. Defense 4/39
Energy Defense 6/41
Res. Energy Defense 6/41
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 7 DCV: 7
 
Combat Skill Levels: +6 with Move By/Move Thru/Move By Grab
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
10 Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
15 Hunted: Brotherhood of Evil Mutants 8- (Mo Pow, Harshly Punish)
20 Hunted: Genocide 8- (Mo Pow, NCI, Harshly Punish)
20 Hunted: US Government 8- (Mo Pow, NCI, Capture)
20 Psychological Limitation: Code Against Killing (Common, Total)
20 Psychological Limitation: Loyal to Teammates (Common, Total)
25 Psychological Limitation: Strong Sense of Duty (Very Common, Total)
15 Social Limitation: Secret ID (Frequently, Major)
15 Watched: the Externals 8- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching)
160 Total Disadvantages Cost

Character Name: Cannonball
Alternate Identities: Sam Guthrie
Player Name: NPC
SKILLS
Cost  Name
0 Acting 8-
3 AK: Home Town in Kentucky 12-
3 Breakfall 13-
16 Combat Piloting 28-; Only used to control his flight (-1)
0 Climbing 8-
0 Concealment 8-
0 Conversation 8-
0 Deduction 8-
2 KS: Coal Mining 11-
2 KS: Leadership 11-
2 KS: Science Fiction 11-
0 Language: English (Idiomatic)
0 Paramedics 8-
0 Persuasion 8-
0 PS: Coal Miner 11-
0 Shadowing 8-
0 Stealth 8-
3 Teamwork 13-
18 +6 with Move By/Move Thru/Move By Grab
0 TF: Small Motorized Ground Vehicles
49 Total Skills Cost
 
POWERS
Cost  Power END
50 Thermal Energy: Elemental Control, 100-point powers
50
1) Thermal Blast Shield: Force Field (35 PD/35 ED) (Protect Carried Items), Reduced Endurance (1/2 END; +1/4)
4
50
2) Thermal Blast: Energy Blast 10d6, Reduced Endurance (1/2 END; +1/4), Double Knockback (+3/4)
4
28
3) Thermal Blast Flight: Flight 40", Reduced Endurance (1/2 END; +1/4); Requires A Combat Pilot Roll (-1/2), Minimum Flight 10" (-1/4)
4
29 Regeneration: Healing 2d6, Resurrection, Reduced Endurance (0 END; +1/2), Persistent (+1/2); Extra Time (1 Turn (Post-Segment 12), -1 1/4), Self Only (-1/2) 0
5 Padded Costume: Damage Resistance (4 PD/6 ED) 0
4 X-Men Comm Headset: Radio Perception/Transmission (Radio Group); OAF (-1), Conditional Power Power Does Not Work In Water (-1/4) 0
216 Total Powers Cost

Character Name: Cannonball
Alternate Identities: Sam Guthrie
Player Name: NPC
APPEARANCE
Hair Color: Blonde
Eye Color: Blue
Height: 6' 2"
Weight: 177 lbs
Description:
BACKGROUND
Sam Guthrie is a mutant whose latent superhuman abilities first manifested themselves when he was trapped with co-workers in a coal mine. The stress of trying to save his partner and himself triggered his propulsive power and enabled them to escape. Donald Pierce, a renegade member of the Inner Circle of the Hellfire Club, located Guthrie and learned of his superhuman powers by means of a machine the Hellfire Club had built by adapting plans they had stolen from Professor Xavier's Cerebro device. Pierce recruited Guthrie to be one of his operatives, and sent him into battle against Xavier and his newly organized group, the New Mutants. However, during the battle, he refused to obey Pierce's order to kill the New Mutants, and Pierce attempted to kill Guthrie in retaliation. Xavier, however, saved Guthrie's life by defeating Pierce. Realizing that Guthrie was not an evil person, Xavier invited him to join the New Mutants, and Cannonball rose to become one of the New Mutants' leaders. When the mutant warrior from the far future, Cable, reorganized the New Mutants into X-Force, Cannonball became a member of the new team. On one of X-Force's first missions, Cannonball was apparently slain in combat by Sauron, a member of the Toad's new Brotherhood of Evil Mutants. However, Cannonball soon returned to life and full health. Cable theorized that Cannonball was one of the Externals, a small number of immortal mutants. Whether or not Cannonball really is an External remains to be seen. Recently, Sam graduated from his leadership role on the mutant team, X-Force, to the X-Men.
POWERS/TACTICS
Cannonball possesses the ability to bodily generate thermo-chemical energy and release it from his skin. This energy, released by an act of will, is accompanied by smoke, flame and condensation, much like the exhaust of a rocket engine. At his present level of experience, he can only release this energy in one direction, beneath him. The equal and opposite reaction to this thrust causes his body to be propelled through the air like a human rocket. At first, he could not stop his propulsion until his immediate store of energy was depleted or until he hit an obstruction of sufficient mass to stop him. However, he has since learned how to cut off his propulsive power at will. As a side effect of forming the thermo-chemical energies over the surface of his body, Cannonball becomes virtually invulnerable. Accompanying the release of energy is a half-inch thick energy field which channels the explosion and protects his skin from the direct effects of the blast. It also negates momentum and related energy effects thereby cushioning his entire body from any impact up to a half-minute from the depletion of his energy. Not only is he protected from rough landings, but he is also protected from nearly all types of injury while in flight. The protective field also protects any person or object with which he is in physical contact. Cannonball once recovered from mortal injuries inflicted by Sauron that allegedly left him temporarily dead. It has been theorized that Cannonball's miraculous recovery was an indication that he was an External, a mutant gifted with immortality. It is unclear whether or not Cannonball is indeed an External, but it has subsequently been demonstrated that even Externals can be permanently killed.
PERSONALITY/MOTIVATION
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