Character Name: Dazzler
Alternate Identities: Alison Blaire
Player Name: NPC
Val Char Base Points Total Roll Notes
20 STR 10 10 20 13- HTH Damage 4d6 END [2]
25 DEX 10 45 25 14- OCV 8 DCV 8
18 CON 10 16 18 13-
12 BODY 10 4 12 11-
13 INT 10 3 13 12- PER Roll 12-
12 EGO 10 4 12 11- ECV: 4
15 PRE 10 5 15/45 12- / 18- PRE Attack: 3d6 / 9d6
20 COM 10 5 20 13-
8 PD 4 4 8/16 8/16 PD (0/8 rPD)
8 ED 4 4 8/16 8/16 ED (0/8 rED)
6 SPD 3.5 25 6 Phases: 2, 4, 6, 8, 10, 12
8 REC 8 0 8
36 END 36 0 36
60 STUN 31 29 60
6" Running 6 0 6"
2" Swimming 2 0 2"
4" Leaping 4 0 4" 154 Total Characteristics Points
Total earned: 186
Spent: 186
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 536
Type Total
Run (6) 6"
Swim (2) 2"
H. Leap (4") 4"
V. Leap (2") 2"
Type Amount
Physical Defense 8/16
Res. Phys. Defense 0/8
Energy Defense 8/16
Res. Energy Defense 0/8
Mental Defense 0
Power Defense 0
OCV: 8 DCV: 8
Combat Skill Levels: +2 with DCV , +5 with Sound to Light Conversion
Maneuver Phase OCV DCV Effect
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Cost  Disadvantage
15 Accidental Change: Displays Lightshow Powers: When singing 11- (Common)
15 Distinctive Features: Famous Mutant Rock Star (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
10 Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
20 Hunted: Brotherhood of Evil Mutants 8- (Mo Pow, PC has a Public ID or is otherwise very easy to find, Harshly Punish)
25 Hunted: Genocide 8- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Harshly Punish)
20 Psychological Limitation: In Love With Longshot (Common, Total)
15 Psychological Limitation: Show Off (Common, Strong)
15 Reputation: Actress/Rock Star, 14-
15 Social Limitation: Public ID (Frequently, Major)
150 Total Disadvantages Cost

Character Name: Dazzler
Alternate Identities: Alison Blaire
Player Name: NPC
Cost  Name
3 Acrobatics 14-
7 Acting 14-
3 Breakfall 14-
3 Combat Driving 14-
3 Concealment 12-
3 Conversation 12-
5 KS: Music 14-
5 KS: Popular Songs 14-
5 KS: Show Business 14-
0 Language: English (idiomatic)
3 Oratory 12-
5 PS: Actor 14-
5 PS: Singer 14-
5 PS: Song Writer 14-
3 Paramedics 12-
3 Persuasion 12-
3 Seduction 12-
3 Shadowing 12-
3 Stealth 14-
0 TF: Skating (ice skating or roller skating)
10 +2 with DCV
5 +5 with Sound to Light Conversion
85 Total Skills Cost
Cost  Name
3 Perfect Pitch
3 Total Talents Cost
Cost  Power END
50 Light Powers: Elemental Control, 100-point powers
1) Sound to Light Conversion: Killing Attack - Ranged 1d6 plus Killing Attack - Ranged 1d6; Requires Sounds Equal to Humming (-1/4) plus Killing Attack - Ranged 1d6; Requires Sounds Equal to Singing (-1/2) plus Killing Attack - Ranged 1d6; Requires Sounds Equal to Normal Background (-3/4) plus Killing Attack - Ranged 1d6; Requires Sounds Equal to Radio, Crowd Noises (-1) plus Killing Attack - Ranged 1d6; Requires Sounds Equal to Loud Radio, Traffic (-1 1/4) plus Killing Attack - Ranged 1d6; Requires Sounds Equal to Subway, Explosions (-1 1/2) plus Killing Attack - Ranged 1d6; Requires Sounds Equal to Jets, Rockets (-1 3/4) plus Killing Attack - Ranged 1d6; Requires Sounds Equal to Banshee's Scream (-2) plus Killing Attack - Ranged 1d6; Requires Sounds Equal to Black Bolt's Voice (-2 1/4)
2) Hypnotizing Light Show: Mind Control 10d6, Telepathic (+1/4), Reduced Endurance (1/2 END; +1/4), Area Of Effect (8" Radius; +1); Only to Calm (-1)
3) Dazzle: Sight Group Flash 9d6, Reduced Endurance (1/2 END; +1/4), Area Of Effect (6" Radius; +1)
30 Light Resistance: Energy Damage Reduction, Resistant, 75%; Only Against Light-based Powers (-1)0
24 Invisibility to Machines: Invisibility to Sight, Radio and Hearing Groups , Reduced Endurance (0 END; +1/2), Persistent (+1/2); Only Works Against Machines (-1), Always On (-1/2)0
16 Padded Costume: Armor (8 PD/8 ED); OIF (-1/2)0
15 Intimidation: +30 PRE; Only to Intimidate or Scare Opponents (-1)
13 Light Show: Sight Group Images Increased Size (32" radius; +1 1/4), Reduced Endurance (0 END; +1/2); Only For Rock Concert-like Light Shows (-1)0
4 X-Men Comm Headset: Radio Perception/Transmission (Radio Group); OAF (-1), Conditional Power Power Does Not Work In Water (-1/4)0
294 Total Powers Cost

Character Name: Dazzler
Alternate Identities: Alison Blaire
Player Name: NPC
Hair Color: Honey Blonde
Eye Color: Blue
Height: 5' 8"
Weight: 116 lbs
Alison was born in Gardendale, New York to Carter and Katherine Blaire on an unspecified date. Her mutant powers first manifested when she was in high school. An aspiring singer, she volunteered to perform at her school dance when her light-generating abilities first appeared. Everyone at the dance assumed it was a techno-based special effect, and this assumption would continue until she was revealed as a mutant.

Using the stage name “Dazzler,” Alison set out to make a name for herself in the music industry, while using her light powers and dancing ability to enhance her performances. It was at one of these shows that Alison met the X-Men. Few but those closest to her knew she was actually a mutant. After acquainting herself with the various Marvel Comics superheroes, Alison found herself continually using her abilities to fight ordinary criminals and rogue superhumans –- often at the expense of her career ambitions. In addition to being offered membership into the X-Men, Alison was also asked to join the Avengers twice -- all of which she declined.

After moving to Los Angeles, Alison attempted careers in fitness training, modeling, and acting. Influenced both by her lover Roman Nekoboh, and her desire to abate the growing anti-mutant sentiment, Alison publicly declared her mutant identity. This revelation backfired, destroying her reputation and career, inflaming anti-mutant sentiment, and sent Alison into a depressive state. Forced again into hiding as a keyboard player in rock singer and fellow mutant Lila Cheney's band, Alison was possessed by the psychic mutant Malice, and was later saved and taken-in by the X-Men.

During her tenure with the X-Men, Alison received greater training and control over her powers, and developed a romance with the extra-dimensional Longshot. She was also forced to work alongside Rogue, with whom she had a longstanding grudge. There was underlying tension between them at first (mostly on Alison's part), but over time, she eventually forgave Rogue. Dazzler struggled with her career ambitions and personal insecurities, and eventually she -- along with teammates Rogue, Psylocke, Colossus, and Havok -- entered the mystical Siege Perilous, leaving her in an amnesiac state. Discovered by Longshot, and devastated by the loss of her career, Alison ventured to his native "Mojoworld," and remained to help fight in the ongoing rebellion against the tyrant Mojo. Dazzler eventually returned to Earth without Longshot after an unfortunate series of events, including miscarriage and war. The X-Men offered Alison support, but she declined.
The Dazzler is a mutant with the superhuman ability to transduce sonic vibrations which reach her body into various types of light. This ability seems to operate over a great range of frequencies, including the audible spectrum (35 to 16,500 cycles per second), and a great variation of sound pressure levels regardless of the complexity, dissonance, or randomness of the sound. For example, a car crash and a symphonic passage of equal duration will both produce usable incoming acoustic vibrations.

The Dazzler, however, prefers utilizing the sound of music, particularly that which is rhythmically sustained. Not only is music more pleasant to her ears, but the steady beat of contemporary popular provides a more constant source of sound to convert. The precise means by which this conversion process works is as yet unknown, but it must involve a body-wide energy field that controls the energy levels of the outer electron shells of her body in such a way as to cause the cascaded release of photons.

The field thus operates in a similar fashion as the process that creates a laser (Light Amplification by Stimulated Emission of Radiation) and apparently has the same efficiency as a laser (99.9 percent). The released energy is far greater than the incoming kinetic energy and therefore must involve another, unknown energy source as well. Left undirected, the Dazzler's light will radiate from her body in all directions, producing regular flashes of white light (white light is a mixture of all portions of the visible spectrum). By conscious control over the light she produces, she can control its direction, frequency (color), amplitude (intensity), and duration.

Apparently the Dazzler must consciously or subconsciously will the light to leave her body. Otherwise, light would "leak" from her at all times, even when she was asleep or unconscious. The Dazzler can produce numerous effects with the light she converts from sonic vibrations. She can simply cause a bright glow all about her body. She can create very simple patterns out of rays of light like circles, squares, triangles, and stars. With effort, she can even create holograms of human beings and other three-dimensional beings and objects. She can create a pulse of light on the order of several thousand watts seconds of power, which temporarily blinds people with its brilliance. She can create a chaotic cascade of sparkling lights and colors that severely upsets other people's equilibrium, or a pulsating strobe-light effect. By concentrating, the Dazzler can generate a coherent beam of light, approximating a laser beam, with which she can cut through virtually anything.

Her training with the X-Men, especially with Cyclops, has taught her how to produce such laser-like beams with much less effort than it previously required of her. She generally directs the laser from a single finger when she requires precision in its use, since pointing aids her in defining its direction. But she can also direct laser blasts from both hands at once when she wishes, for example, to demolish a large structure. She most often uses her hands for directing her light effects, but she could also use other parts of her body.

Since studying with the X-Men, she has become adept at directing her blinding strobe light blast from her eyes. The Dazzler has also learned how to create a protective force field about herself with laser light that can deflect or vaporize oncoming projectiles. The Dazzler's potential to convert sound to light is unlimited. Curiously, she cannot use her own unamplified voice as a source of sound for her transduction abilities. The Dazzler's body, especially her eyes, shields itself against any injurious effects of her light transducing abilities, and against those of bright lights in general. Her ability to transduce sound also protects her from being deafened by loud noises.

Other abilities: The Dazzler is a highly skilled athlete, and has become a good hand-to-hand combatant thanks to her training with the X-Men; talented singer, actress, and dancer; highly accomplished roller skater.
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