Character Name: Cyclops
Alternate Identities: Scott 'Slim' Summers
Player Name: NPC
Val Char Base Points Total Roll Notes
15 STR 10 5 15 12- HTH Damage 3d6 END [1]
23 DEX 10 39 23 14- OCV 8 DCV 8
28 CON 10 36 28 15-
14 BODY 10 8 14 12-
23 INT 10 13 23 14- PER Roll 15-
18 EGO 10 16 18 13- ECV: 6
20 PRE 10 10 20 13- PRE Attack: 4d6
16 COM 10 3 16 12-
11 PD 3 8 11/21 11/21 PD (0/10 rPD)
17 ED 6 11 17/27 17/27 ED (0/10 rED)
5 SPD 3.3 17 5 Phases: 3, 5, 8, 10, 12
9 REC 9 0 9
80 END 56 12 80
76 STUN 36 40 76
6" Running 6 0 6"/9"
2" Swimming 2 0 2"
3" Leaping 3 0 3" 218 Total Characteristics Points
Total earned: 342
Spent: 342
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 692
Type Total
Run 6"/9"
Swim 2"
H. Leap 3"
V. Leap 1 1/2"
Type Amount
Physical Defense 11/21
Res. Phys. Defense 0/10
Energy Defense 17/27
Res. Energy Defense 0/10
Mental Defense 30
Res. Mental Defense 0
Power Defense 0
OCV: 8 DCV: 8
Combat Skill Levels:
+10 with Multipower
+2 with Overall Level
Maneuver Phase OCV DCV Effect
Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Escape 1/2 +0 +0 30 STR vs. Grabs
Extend Ki 1/2 +0 +0 30 STR to resist Shove; Block, Abort
Hold 1/2 -1 -1 Grab Two Limbs, 25 STR for holding on
Joint Break 1/2 -1 -2 Grab One Limb; HKA 1d6 +1 , Disable
Joint Lock/Throw 1/2 +1 +0 Grab One Limb; 1d6 NND ; Target Falls
Redirect 1/2 +1 +3 Block, Abort
Strike 1/2 +1 +3 3d6 Strike
Takedown 1/2 +1 +1 3d6 Strike; Target Falls
Throw 1/2 +0 +1 3d6 +v/5, Target Falls
Atemi Strike 1/2 -1 +1 2d6 NND
Block 1/2 +1 +3 Block, Abort
Breaking Throw 1/2 -2 -2 Grab One Limb; HKA 0 1/2d6 , Disable; Target Falls
Disarm 1/2 -1 +1 Disarm; 25 STR to Disarm roll
Escape 1/2 +0 +0 30 STR vs. Grabs
Joint Lock 1/2 +0 -1 Grab One Limb; 10 STR for holding on
Joint Lock/Throw 1/2 +1 +0 Grab One Limb; 1d6 NND ; Target Falls
Legsweep 1/2 +2 -1 4d6 Strike, Target Falls
Sacrifice Throw 1/2 +2 +1 3d6 Strike; You Fall, Target Falls
Shime 1/2 -2 +0 Grab One Limb; 2d6 NND
Slam 1/2 +0 +1 3d6 +v/5, Target Falls
Strike 1/2 +0 +2 5d6 Strike
Takedown 1/2 +1 +1 3d6 Strike; Target Falls
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Cost  Disadvantage
10 DF: Detects as a mutant: (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
25 Hunted: Brotherhood of Evil Mutants 8- (Occasionally), More Powerful, NCI, PC has a Public ID or is otherwise very easy to find, Harshly Punish
15 Hunted: Genocide 8- (Occasionally) (As Pow, PC has a Public ID or is otherwise very easy to find, Harshly Punish)
10 Psychological Limitation: Code vs. Killing: Will Kill If Situation Demands (Common, Moderate)
15 Psychological Limitation: In Love With Jean Grey (Common, Strong)
20 Psychological Limitation: Protector Of Mutants Very Common, Strong
15 Psychological Limitation: Very Low Self-Esteem (Common, Strong)
10 Reputation: Leader of the X-Men: , 11-
15 Social Limitation: Secret ID (Frequently, Major)
15 Social Limitation: Seen as a very strict, no-nonsense, demanding prick (Frequently, Major)
150 Total Disadvantages Cost

Character Name: Cyclops
Alternate Identities: Scott 'Slim' Summers
Player Name: NPC
Cost  Name
0 AK: Omaha, Nebraska 8-
3 AK: Muir Island 14-
3 Acrobatics 14-
0 Acting 8-
3 Breakfall 14-
3 CK: New York City 14-
3 Climbing 14-
3 Combat Piloting 14-
8 Computer Programming (Computer Networks, Personal Computers, Mainframes and Supercomputers, Shi'ar Computers) 14-
3 Concealment 14-
3 Conversation 13-
0 CuK: Home Culture 8-
3 Deduction 14-
2 KS: Aikido 11-
2 KS: Jujutsu 11-
0 Language: English (Idiomatic)
4 Language: Japanese (completely fluent)
3 Language: Russian (completely fluent)
3 Navigation (Air, Space) 14-
0 PS: Disk Jockey 11-
3 Paramedics 14-
0 Persuasion 8-
9 SS: Spatial Geometry 20-
3 Shadowing 14-
3 Stealth 14-
3 Tactics 14-
3 Teamwork 14-
8 Transport Familiarity: Combat Aircraft, Commercial Spacecraft & Space Yachts, Large Motorized Ground Vehicles, Large Planes, Personal Use Spacecraft, Small Motorized Ground Vehicles, Small Planes, Spaceplanes, Two-Wheeled Motorized Ground Vehicles, Two-Wheeled Muscle-Powered Ground Vehicles
30 Banked Shot: +10 with Multipower
Notes: Often used for 'bouncing' an attack.
20 Highly Trained: +2 with Overall Level
131 Total Skills Cost
Cost  Name
20 Xavier's School and Blackbird: Vehicles & Bases
20 Total Perks Cost
Cost  Name
3 Absolute Range Sense
5 Resistance (5 points)
15 Combat Sense 14-
23 Total Talents Cost
Cost  Power END
130 Eye Beams: Multipower, 100-point reserve, all slots Reduced Endurance (0 END; +1/2), Variable Advantage (+1 Advantages; Limited Group; Can Be Made Continous; +1 3/4); all slots OAF (Visor; -1), Side Effects ( always occurs if Visor removed and he opens his eyes, only affects anything/anyone within the area of effect of the beam; see Note 1; -1/2)
1) Eye Beam: Energy Blast 20d6
2) Eye Beam, Cone: Energy Blast 10d6, Area Of Effect (11" Cone; +1) (100 Active Points)
3) Eye Beam, Line: Energy Blast 10d6, Area Of Effect (20" Line; +1) (100 Active Points)
4) Eye Beam, Pencil Beam: Killing Attack - Ranged 4d6+1, Armor Piercing (+1/2); Beam (-1/4)
5) Eye Beam, Pushback: Energy Blast 11d6+1, Double Knockback (+3/4) (100 Active Points)
6) Eye Beam, Pushback Cone: Energy Blast 7d6, Double Knockback (+3/4), Area Of Effect (13" Cone; +1) (96 Active Points)
24 X-Suit: Armor (10 PD/10 ED); IIF (-1/4)0
17 Telepathic Resistance: Mental Defense (30 points total); Only Works Against Telepathy (-1/2)0
6 Sprinter: Running +3" (6"/9" total)1
5 Visor: Sight Group Flash Defense (10 points); OAF (-1)0
3 Observant: +1 PER with All Sense Groups0
208 Total Powers Cost
Cost  Maneuver
1) Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
2) Escape: 1/2 Phase, +0 OCV, +0 DCV, 30 STR vs. Grabs
3) Extend Ki: 1/2 Phase, +0 OCV, +0 DCV, 30 STR to resist Shove; Block, Abort
4) Hold: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 25 STR for holding on
5) Joint Break: 1/2 Phase, -1 OCV, -2 DCV, Grab One Limb; HKA 1d6 +1 , Disable
6) Joint Lock/Throw: 1/2 Phase, +1 OCV, +0 DCV, Grab One Limb; 1d6 NND ; Target Falls
7) Redirect: 1/2 Phase, +1 OCV, +3 DCV, Block, Abort
8) Strike: 1/2 Phase, +1 OCV, +3 DCV, 3d6 Strike
9) Takedown: 1/2 Phase, +1 OCV, +1 DCV, 3d6 Strike; Target Falls
10) Throw: 1/2 Phase, +0 OCV, +1 DCV, 3d6 +v/5, Target Falls
11) Weapon Element: Blades
12) Weapon Element: Staffs
13) Weapon Element: Polearms
1) Atemi Strike: 1/2 Phase, -1 OCV, +1 DCV, 2d6 NND
2) Block: 1/2 Phase, +1 OCV, +3 DCV, Block, Abort
3) Breaking Throw: 1/2 Phase, -2 OCV, -2 DCV, Grab One Limb; HKA 0 1/2d6 , Disable; Target Falls
4) Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 25 STR to Disarm roll
5) Escape: 1/2 Phase, +0 OCV, +0 DCV, 30 STR vs. Grabs
6) Joint Lock: 1/2 Phase, +0 OCV, -1 DCV, Grab One Limb; 10 STR for holding on
7) Joint Lock/Throw: 1/2 Phase, +1 OCV, +0 DCV, Grab One Limb; 1d6 NND ; Target Falls
8) Legsweep: 1/2 Phase, +2 OCV, -1 DCV, 4d6 Strike, Target Falls
9) Sacrifice Throw: 1/2 Phase, +2 OCV, +1 DCV, 3d6 Strike; You Fall, Target Falls
10) Shime: 1/2 Phase, -2 OCV, +0 DCV, Grab One Limb; 2d6 NND
11) Slam: 1/2 Phase, +0 OCV, +1 DCV, 3d6 +v/5, Target Falls
12) Strike: 1/2 Phase, +0 OCV, +2 DCV, 5d6 Strike
13) Takedown: 1/2 Phase, +1 OCV, +1 DCV, 3d6 Strike; Target Falls
92 Total Martial Arts Cost

Character Name: Cyclops
Alternate Identities: Scott 'Slim' Summers
Player Name: NPC
Hair Color: Brown
Eye Color: Brown (glow red)
Height: 6' 3"
Weight: 195 lbs
Cyclops' earliest memories were that of the death of his parents. He and his brother, Alex (Havok), were pushed from a doomed plane by their father, giving them the only parachute within the plane, effectively sacrificing their lives for their childrens. The chute failed to open, and this is when Scott discovered his mutant ability for the first time; optic blasts of incredible strength. Using these blasts to slow their descent, he and Alex survived. Orphaned early, he spent much of his young life in an orphanage, Alex having been adopted shortly after their arrival there. His years at the orphanage were tough, made even harder by the constant heckling and bullying of another boy named Nathan. It was much later revealed that Mr. Sinister had posed as the boy, in an attempt to sway young Scott to his cause and learn more about him.

As time went on, Scott found himself still unable to control his mutant power. It was through the help of Professor Xavier that he discovered the only thing that would keep them in check: a ruby quartz visor. He wears this protection to this day, though sometimes in the form of glasses. Professor X made him leader of the newly formed teenage mutant team called the X-Men, a job Scott never felt he was truly worthy of. Unable to even control even his mutant power, how could he lead an entire team? Yet, he did so through many perils, and it was also here that he found his first love, Jean Grey (then Marvel Girl). The two fell in love almost at first sight.

His first major upheavel with the team came when the group was captured by the living island known as Krakoa. Scott alone was spared to go and tell the world of the beings return. He returned to the X-Mansion and explained to the Professor what had happened. Xavier immediately employed Cerebro, his mutant seeking to device, to locate replacement mutants to go and save the team. Thus it was that Nightcrawler, Colossus, Thunderbird, Banshee, Storm, Wolverine and Sunfire were brought together for the first time. They rescued the team, and upon returning home, the previous X-Men, Havok, Polaris, Iceman, Beast, Marvel Girl (Phoenix), and Angel, decided to leave. Cyclops alone remained to lead this new team of mutants.

It was a troublesome time for the leader, as he found himself confronted with so many different people and personalities. He and Wolverine had many head-on clashes, and Thunderbird died on the teams second mission. It took many long months for them to form a cohesive team beneath his guidance, but eventually, things came together as much as they could for a group so diverse. During this time, he was reunited with Marvel Girl at a formal gathering. Alas, their time of peace together was brief as they were attacked by Sentinels. It was to be an unforgettable adventure as the X-Men were swept off into space, returning to earth in a spaceship that was burning up and disintegrating as it hit the earths atmosphere. Marvel Girl sent the others to the radiation shielding compartment, planning to fly the ship and shiled herself from the radiation with her telekinesis. Cyclops refused to let her sacrifice herself that way, and she used her telepathy to knock him unconscious. The ship crashed in Jamaica Bay on earth, with Marvel Girl nowhere to be seen. Moments later, she emerged from the bay very changed, now calling herself Phoenix. From the beginning, Cyclops was worried by the increase in her power, a fear that became realized when she manifested her darker side and went on a rampage as Dark Phoenix. She consumed a sun in an inhabited system and was judged by a space-faring race called the Shi'ar. The price they demanded was her death, and they swept the X-Men into space for the ensuing battle. In the end, she sacrificed herself, destroying her body right before Cyclops' eyes. Grief stricken by the loss of her, he left the team immediately upon returning to Earth, leaving the Professor in charge of the X-Men.

His retirement was brief, and all too soon he found himself in space again, this time with a group called the Starjammers. The leader of this rogue band was a debonaire man named Corsair, who revealed himself as Cyclops' father, believed deceased. The Starjammers had rescued him from the plane wreckage, and he had been with them ever since. It took Cyclops some time to come terms with it, but in the end he felt only joy at having rediscovered his father. He returned to Earth and decided to take leave from the team again, this time going to visit his grandparents (which he discovered existed after his time at the orphanage) in Alaska, leaving Storm in charge of the team as the Professor had remained with the Shi-ar in space. It was in Alaska that he met an exact duplicate of Marvel Girl, his former love. So exact to the last detail that it could have been her. Her name was Madelyne Pryor, and her past was filled with holes, but Cyclops fell in love with her anyway. The two were soon married, and shortly thereafter, had a child, which she named Nathan against Cyclops' wishes. With Cyclops' return to the X-Men, he found his all-time leadership of the team challenged by Storm, who felt a duel between them was necessary to decide who should lead, fairly. The two fought, he with his mutant powers and she only with her physical ability as her power had been stolen by Forge. She won against him, to his disbelief, and it was later suggested that Madelyne had used her innate power to influence the outcome. His mantle lost, he left the team to build a home in Alaska with Madelyne and remained there for some time before the phone call came. A phone call from Reed Richards saying that Marvel Girl had miraculously been returned to life.

He rushed off to see if it was indeed truly his former love come back to life, and found that it was. The original X-Men reunited with her resurrection, they formed a new team called X-Factor. It took some time for the two to recouncil their love, but Madelyne was believed dead, and eventually, the two were reunited as if they had never been apart. Meanwhile, Madelyne found herself hunted by the Marauders, a timely entrance by the X-Men her only salvation. With no life to return to, she joined with them and shared several adventures before a demon named S'ym came calling. S'ym offered her power, and thinking it only a dream, she accepted. It was shortly after this that she discovered she was only a clone of Marvel girl, created by the man known as Sinister, given life by a portion of the Phoenix power. Her anger at Cyclops and Marvel Girl and her entire phony life twisted her soul, and she became the evil Goblyn Queen (see Inferno crossover). She planned to sacrifice their child to become even more powerful, but was stopped by the X-Men and X-Factor. Finally able to confront her estranged husband, Madelyne made him choose between she and Marvel Girls' lives. He saved Marvel Girl and the enraged Madelyne tried to destroy her, almost succeeding. In the end, Madelyne perished, and Cyclops regained the child.

His time with little Nathan Christopher was fleeting, however, as he soon discovered that the child had been infected with the Techmode virus. A virus that would completely consume the child, making him something of a robotic, though mallable lifeform. He was forced to give up the child to Askani, who took Nathan Christopher into the future where the virus could be cured. Shortly thereafter, the original X-factor team dissolved in favor of returning to the X-Men. Divided into two groups now, Cyclops took leadership of one, Storm of the other. Time passed, many battles were fought and won, and eventually, Cyclops and Marvel Girl (now just Jean Grey) were wed. Their honeymoomn was spent in the alternate timeline of Askani, where they spent several years raising Nathan Christopher, who would return to their world someday and become the man known as Cable.
Cyclops possesses the mutant ability to project a beam of concussive, ruby-colored force from his eyes. Cyclops's eyes are no longer the complex organic jelly that utilizes the visible spectrum of light to see the world around it. Instead, they are inter-dimensional apertures between this universe and another, non-Einsteinium universe, where physical laws as we know them do not pertain. This non-Einsteinium universe is filled with particles that resemble photons, yet they interact with this universe's particles by transferring kinetic energy in the form of gravitons (the particle of gravitation). These particles generate great, directional concussive force when they interact with the objects of this universe.
Scott is brave, selfless, a master tactician, and first-rate leader. He has very low self-esteem, however, holding a low opinion of himself and obsessing over his shortcomings and failures. Socially, he has described himself as an introvert. As a leader, he is very strict and no-nonsense, demanding seriousness, dedication, and skill, usually earning him the dislike of more rebellious team members such as Wolverine.
Note 1: Eye Beams Side Effect: 20d6 Energy Blast, Uncontrolled (+1/2), Reduced Endurance (0 END; +1/2), Continuous (+1), Area Of Effect (120" Line; +1); Always On If Eyes Are Open (-1/2), No Range (-1/2)

Note 2: Eye Beams: I looked at a number of ways to impliment the effect of Scott's Ruby Crystal Visor and nothing else provided the effect rendered in the comics. As we know, the visor does two main things, allows Scott to open his eyes without blasting everything in his line of sight, and gives him more control over the actual effects of the beams. This 'blasting everything in his line of sight' I consider a Side Effect. It is something bad that happens that can only be stopped by closing his eyes and making himself effectively blind or wearing the visor. As to 'how bad' well, maximum power on, continously, uncontrollable and in a line from his eyes (No Range) out to X distance (AOE Line). Since canon states Scott does not burn END but is merely a conduit for the energy to travel from its point of origin into Scott's plane of existance, it must be Reduced END. Technically, one could argue for Always On, a -1/4 disad but since all he has to do is close his eyes, that doesn't quite work. I gave it Always On If Eye Are Open at -1/2. Why -1/2? Mainly because it is effectively counteracting the Uncontrolled +1/2. That and it makes him blind, which is a problem. -1/2 I think is fair and reasonable.
Created: Mon, 10 Feb 2020 12:07:19

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